Wannabe Press Announces the Release of Ichabod Jones: Monster Hunter Volume 4

Wannabe Press Announces the Release of Ichabod Jones: Monster Hunter Volume 4

FOR IMMEDIATE RELEASE

LOS ANGELES, CA – Wannabe Press announces the upcoming Kickstarter for the fourth and final volume of Ichabod Jones: Monster Hunter. The Kickstarter will launch on August 16th at 9 am PT.  

Ichabod Jones: Monster Hunter is the smash hit Wannabe Press title about a mental patient that escapes from an asylum but doesn’t know if he’s killing monsters, humans, or it’s all in his head the whole time.

The series first debuted on Kickstarter in 2014, and now, eight years later almost to the day, it ends where it began, on Kickstarter with an exclusive hardcover release of the final volume. You will be able to pick up the whole series across four volumes the campaign launches.

Written by Russell Nohelty (Katrina Hates the Dead, Pixie Dust, Cthulhu is Hard to Spell) and drawn by Renzo Podesta (27, Wormboy).

The Kickstarter launches on August 16th at 9am PT, but you can read the first issue for free at: https://dl.bookfunnel.com/8n7uewzbmn.

Cthulhu is Hard to Spell: Battle Royale come to Kickstarter on February 22nd


LOS ANGELES, CA – Wannabe Press is excited to bring Cthulhu is Hard to Spell: Battle Royale, the third and final book in the Cthulhu is Hard to Spell series, to Kickstarter on February 22nd.

Cthulhu is back, and this time heroes of legends will team up to send him and the old gods back into the void of oblivion where they belong...but these immortal deities of chaos and disorder will not go easy.

The third and final volume, Cthulhu is Hard to Spell: Battle Royale. features stories by Trina Robbins (the first woman to draw Wonder Woman) David Pepose (Scout's Honor), Christian Gossett (The Red Star), and a fantastic cover by Aaron Alexovich (Invader Zim), among many fabulous writers and artists.

mock cover for Cthulhu is Hard to Spell: Battle Royale.

Plus, we have a theme song, a brand new pin, and just so much awesomeness.

In total, over 75 creators contributed 34 incredible stories to this third 180-page hardcover collection, and the results are pretty mind-blowing.

Stories range from cute to scary and funny to poignant, and feature creators who have worked on books from Marvel, DC, Image, Oni, Dark Horse and more, along with brands from Invader Zim to My Little Pony, and everything in between.

Get notified of the launch by visiting www.cthulhuishardtospell.com.

Stories include:

Battle Royale (Art: Erik Lervold, Words: Russell Nohelty, Colors: Catherine Hajek)

Cthulhutown (Art & Words: Christian Gossett Vila, Colors: Paul Tobin, Letters: Ed Dukeshire, Graphic Design: Maryann White) 

It’s Time for the Feud (Art: Emily Riesett, Words: Heather Gibb, Letters: Jerome Gagnon)

Delivery (Art: Kang Jing, Words: Tara Clarkson, Colors: Pavith C)

Secrets (Art: Michael Mayne, Words: James Maddox, Letters: Justin Birch)

Elder Buns (Art: Andrea Rosales, Words: Diane Barker, Letters: Frank Ovetkovic)

The Reckoning (Art and words: Mary Bellamy)

Orientation Day (Art: Abby Butler, Words: L.K. Ingino, Letters: Joel Rodriguez)

A Date with Cthulhu (Art : Leonie O’Moore, Words:  Trina Robbins)

A Matter of Significance (Art and words by: Nathan Lueth)

Orderly Misconduct (Art: Carolyn Carter, Words: Brandie June)

The Music of Erika Sahn (Art: Venisa Del Aguila, Words: Eddy Hedington, Colors: Claire Donaghue)

Mind Trap (Art: Donny Hadiwidjaja, Words: Patrick Kellner, Colors: DC Alonzo, Letters: Ed Dukeshire)

I Wouldn’t Do That (Art by: Chris Pitcairn, Words: N.S. Kane)

Making Ready (Art: Dan Schkade, Words: Justin Peniston)

George Smith and the Black Goat of the Woods (Art and Words: Cammry Lapka)

Yig’s Kids (Art and words by: Kelsi Jo Silva)

The Endless Fight (Art: Eryn Tompsett, Words: Nicholas Doan)

Found Carcosa (Art: Dee Parson, Words: Elias Blackwood)

Hell is Empty (Art and words: Claire Leslie)

The Little Things (Art and words: Angela Oddling)

Boogeyman (Art: Eric Rose, Words: J.D. Oliva, Letters: Micah Myers)

A Thief in the Hole (Art: Cathleen Abalos, Words: Casandra Abalos)

Pickman’s Rescue (Art: Nicolas Touris, Words: Holly Interlandi)

Deus Exodus (Art and words: Jamie Primack)

The Root of Evil (Art and Words: Shannon Kirkwood)

Name of the Game (Art and words by: Fabrice Sapolsky, Colors: Toyin Morby Ajetunmobi)

A Forever Home (Art: Anna Wieszczyk, Words: Jessica Maison, Letters: Joel Rodriguez)

How to Banish Dark Lord Hastur (Art: Cara Stemo, Words: Johnny C, Letters: Keith Gleason, Logo design: Nathan Burns)

The Error of the Last Acolyte (Art: Renan Shody, Words: Timothy Fling, Colors: Angel RD, Letters: Matias Zanetti)

Cthulhu Meets Mangus and Ted (Art: Hayley Russell and Andrew Morrice, Words: Kevin Chilcoat)

Coming Ashore (Art and Words: Katrina “Kaj” EK)

Color of Chaos (Art: Dan Scalisi, Words: Frank Martin)

The Master of Kung Fthulhu (Art: Maan House, Words: David Pepose, Letters: DC Hopkins)
Pick up a 40+ page preview of Cthulhu is Hard to Spell: Battle Royale for free by clicking here. 

Or get a 90+ page sample of all three books by clicking here

Wannabe Press Announces Black Market Heroine


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LOS ANGELES, CA – Wannabe Press is proud to announce the upcoming release of the Black Market Heroine graphic novel on Kickstarter.

Kickstarter link

Black Market Heroine is the third graphic novel in the Godsverse Chronicles universe, which also includes the smash hit Katrina Hates the Dead and Pixie Dust graphic novels.

Black Market Heroine follows a criminal who accidentally rescues the Antichrist and has to keep her alive until morning to prevent her blood from being used by a demon cult to open a portal to Hell and usher in the Apocalypse.

Drawn by Cammry Lapka, lettered by Joel Rodriguez, and proofread by Katrina Roets, this self-contained graphic novel comes to Kickstarter on August 31st, 2021.

Download a sample of Black Market Heroine at:

https://dl.bookfunnel.com/okki2v67dx

Wannabe Press Announces Cthulhu is Hard to Spell: Battle Royale


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LOS ANGELES, CA – Wannabe Press is excited to announce the upcoming Cthulhu is Hard to Spell: Battle Royale anthology, the third and final book in the Cthulhu is Hard to Spell series.

Previous editions of this anthology have sold thousands of copies and raised over $70,000 on Kickstarter. The third volume will launch on Kickstarter in March 2022.

Featuring 37 stories from some of the most storied names in comics along with some of today’s hottest indie creators, and edited by Russell Nohelty and Kris Simon.

Aaron Alexovich will return to complete the series covers and will feature 37 stories about the gods and monsters of H.P. Lovecraft, from cute to scary and everything in between.

Creators include:

Trina Robbins

Leonie O’Moore

James Maddox

Michael Mayne

Mary Bellamy

Dee Parson

Darby Shelton

Claire Leslie

Fabrice Sapolsky

Angela Oddling

Tony Fabro

Jason Crager

Katrina Kunstmann

Sarah Anderson

Lloyd Ladera

Frank Martin

Daniel Scalisi

Shannon Kirkwood

Cathleen Abalos

Casandra Abalos

Justin Peniston

Dan Schkade

Kelsi Jo Silva

Jessica Maison

Anna Wieszczyk

Johnny C

Cara Stemo

Timothy Fling

Erwin Arroza

David Pepose

Maan House

Nicholas Doan

Eryn Williams

Eddy Hedington

Venisa Del Aguila

N.S. Kane

Chris Pitcairn

Cammry Lapka

Diane Barker

Andrea Rosales

Holly Interlandi

Nicolas Touris

Russell Nohelty

Erik Lervold

Heather Gibb

Emily Riesett

Kevin Chilcoat

Andrew Morrice

Brandie June

Carolyn Carter

J.D. Oliva

Eric Rose

Michael Norwitz

Cristian David Navarro

Patrick Kellner

Donny Hadiwidjaja

Jonathan Howard

L. K. Ingino

Abby Butler

Nathan Lueth

Tara Clarkson

Art of KJ

Jamie Primack


Download a sample of our last volume, Cthulhu is Hard to Spell: The Terrible Twos, at https://dl.bookfunnel.com/rw4ejqaye9.

Wannabe Press Announces the Release of Ichabod Jones: Monster Hunter Volume 3

Wannabe Press Announces the Release of Ichabod Jones: Monster Hunter Volume 3

FOR IMMEDIATE RELEASE

LOS ANGELES, CA – Wannabe Press announces the upcoming Kickstarter for the third volume of Ichabod Jones: Monster Hunter. The Kickstarter will launch on February 23rd at 9 am PT.  

Ichabod Jones: Monster Hunter is the smash hit Wannabe Press title about a mental patient that escapes from an asylum but doesn’t know if he’s killing monsters, humans, or it’s all in his head the whole time.

Written by Russell Nohelty (Katrina Hates the Dead, Pixie Dust, Cthulhu is Hard to Spell) and drawn by Renzo Podesta (27, Wormboy).

The Kickstarter launches on February 23rd at 9am PT, but you can read the first issue for free at: https://dl.bookfunnel.com/8n7uewzbmn.

Follow the project at:

https://www.kickstarter.com/projects/russellnohelty/ichabod-jones-volume-1-3-a-lovecraftian-dark-fantasy-comic

Wannabe Press launches the Wannabe+ app

Wannabe Press launches the Wannabe+ app

FOR IMMEDIATE RELEASE

LOS ANGELES, CA – Wannabe Press has launched the Wannabe+ app on Apple, Android, and desktop.

The app contains all Wannabe Press content released over 12 months ago, along with exclusive content, short stories, behind the scenes content, and more.

Desktop link -

https://app.wannabepress.com/

Android link -

https://play.google.com/store/apps/details?id=com.wannabepress.shelfeaeb7bc3d9d14eecb81601df8f9d1dfb

Apple link -

https://apps.apple.com/us/app/wannabe-press/id1545365684

The app is free to try for the first 30 days, and you can cancel at any time. 

 

Then, if you like what you see, Wannabe+ is $3.99 a month. In March, Wannabe Press will start the release of the first exclusive novel for the service, Anna and the Dark Place. 

 

Wannabe Press has also pulled several books from other platforms, which are now exclusive to the app, including The Void Calls Us Home, The Vessel, The Marked One, Monsters and Other Scary Shit, and much more.

They will be releasing the book in installments over the next several months ONLY to Wannabe+ subscribers. 

 

Then, later this year we will be launching an EXCLUSIVE webcomic for the platform called So…You Died.

 

The more paying subscribers, the more exclusive content we'll be launching.


Announcing Ichabod Jones: Monster Hunter Volume 2!

Wannabe Press Announces the Release of Ichabod Jones: Monster Hunter Volume 2

FOR IMMEDIATE RELEASE

LOS ANGELES, CA – Wannabe Press announces the upcoming Kickstarter for the second volume of Ichabod Jones: Monster Hunter, a sequel a decade in the making. The Kickstarter will launch on September 1st at 9 am PT.  

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Ichabod Jones: Monster Hunter is the smash hit Wannabe Press title about a mental patient that escapes from an asylum but doesn’t know if he’s killing monsters, humans, or it’s all in his head the whole time.

The first volume was developed in 2010 and released in 2014 to rave reviews. Written by Russell Nohelty (Katrina Hates the Dead, Pixie Dust, Cthulhu is Hard to Spell) and drawn by Renzo Podesta (27, Wormboy), the book that captured the hearts and minds of thousands is making it’s highly anticipated return in September.

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The Kickstarter launches on September 1st at 9am PT, but you can read the first issue for free at: https://dl.bookfunnel.com/8n7uewzbmn.

Follow the project at:

https://www.kickstarter.com/projects/russellnohelty/ichabod-jones-volume-1-2-a-lovecraftian-dark-fantasy-comic

Announcing Alt Free Comic Days

News provided by Wannabe Press

4/21/20

Announcing Alt Free Comic Days on 5/1 and 5/2

FOR IMMEDIATE RELEASE

LOS ANGELES, CA – With the postponement of Free Comic Book Day, we wanted to do something for the comics community to fill the hole in all our hearts from losing one of the best events of the whole year.

Therefore, Wannabe Press is proud to announce the creation of ALT Free Comic Days as a collaboration between publisher Russell Nohelty and creator Neo Edmund.

Alt Free Comic Days (www.altfcd.com) is a two-day event featuring panels with Marv Wolfman (co-creator of The Teen Titans), Kevin Eastman (co-creator of the Teenage Mutant Ninja Turtles) and the team behind Drawing Blood, Richard Starkings (creator of Elephantmen), Sandy Carpenter (Storm King Comics), and more.

Alt Free Comic Days will stream panels to Facebook, Twitter, Twitch, and Youtube, along with providing dozens of free digital comics from some of the world’s best creators.

The event will take place on May 1st and 2nd.

For more information, and to register for FREE, head to www.altfcd.com.

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Wannabe Press Announces Cthulhu is Hard to Spell: The Terrible Twos

News provided by Wannabe Press

1/27/20

Wannabe Press Announces the Release of Sequel Lovecraft Anthology

Cthulhu is Hard to Spell: The Terrible Twos

FOR IMMEDIATE RELEASE

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LOS ANGELES, CA – Wannabe Press proudly announces an upcoming Kickstarter for the sequel to the smash hit Lovecraft anthology, Cthulhu is Hard to Spell, with the impending launch of Cthulhu is Hard to Spell: The Terrible Twos. The Kickstarter will launch on March 3rd at 9am PT.  

Cthulhu is Hard to Spell: The Terrible Twos contains thirty-eight all-ages appropriate stories from 73 creators about the gods and monsters of the Lovecraft universe. Yes, there is horror, but there are also silly stories, funny stories, sci-fi stories, whimsical stories, and slice of life stories as well. The focus is on the gods and monsters themselves, with plenty of psychological and cosmic horror thrown into the mix, too.

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Inside its pages, you will find stories about Hastur conquering the world through the power of the internet, humanity slowly going mad at the sight of Azathoth, gods trying to win cultists to their side, humanity making friends and enemies of the gods, monsters coming back from the deep, psychological tales of horror and intrigue, and much more.

Featuring stories by Paul Jenkins (Spider-man), Ray-Anthony Height (Wakanda Forever), Tony Donley (Myths and Legends), Christian Gossett (The Red Star), plus dozens of artists who have worked for My Little Pony, Invader Zim, Avatar: The Last Airbender, Image, Vertigo, DC, and many more of your indie favorites.

The Kickstarter launches on March 3rd at 8am PT, but you can read a free preview at: www.cthulhuishardtospell.com.

And you can follow the project here:

Kickstarter project launch link

For interview requests and full review copies, please email: russell@wannabepress.com

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I'm scared.

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2018 is freaking me out in all sorts of ways

Why?

Because I'm changing my business model completely...again.

I'll no longer be doing 30-40 shows. It will be at most 20, and more like 6-10.

I have no Kickstarters planned until September. Even that one is nebulous.

I have no new comic launches planned all year.

The only launches I have planned are a course and 3-6 novels.

I've never launched a novel successfully without using Kickstarter. Even then they were barely a success and definitely not sustainable for the long term.

This time I'm launching on Amazon.

If you followed my Sell Your Soul debacle, then you know that my last launch, while my most successful Amazon launch ever, didn't come close to covering costs.

In fact, it's the only book I've ever made that's not profitable.

The transition from comic book writer to novelist is one that has rarely been accomplished successfully, especially in the indie space. Yet, I'm trying to do it.

Hell, there are only 1,100 authors on all of Amazon making over six figures like I did this year with comics.

Additionally, I've never launched a course successfully before, ever. My first course cost me $5,000 and returned...$0.

This one cost me way less, but it's the basis of my income plan for next year. I plan on launching it 2-3 times this year, and hopefully clearing $5,000-$10,000 each time.

Two things I've literally never done well, and they are going to be the basis for my business in 2018, as I'm fading shows out over the year and doing fewer Kickstarters then I've done since 2015.

2017 was a breakout year b/c I continued and refined what worked from 2014-2016. stacking wins on top of each other.

It was a no-brainer that a monster anthology and a fantasy monster hunting graphic novel should do well with my audience.

Hell, they begged me for it.

Nobody is begging me for three Katrina novels. People want more Katrina, but they aren't falling over themselves for novels based on her.

I mean the two books I launched on Kickstarter this year weren't guaranteed successes, but I was confident they wouldn't be an abject failure.

I don't have the same confidence this year.

I didn't think we would do $50,000+, but I thought we could at least pay for costs.

Additionally, with success at shows in 2016, it made sense to scale up shows in 2017 to have more success, and that also worked.

What I'm doing next year...has never worked for me.

Next year is completely unexplored territory, and I'm relying on two unknown quantities to carry my business completely next year, with shows supplementing instead of leading.

Yikes. Every business bone in my body is calling me an idiot with a shitty plan the closer we get to the new year.

This could be a disaster, like 2016. I barely got out of that one alive.

Why am I doing it?

Because revenue does not mean profit, and even though I made more money than I ever have before, my costs are just...astronomical.

Having inventory is nice, but I have not found a good way to scale it. I've interviewed dozens of partners of all types, and none of them have closed.

Most of them weren't good fits, as I'm looking to integrate into an existing company's ecosystem. Some were, but nothing has materialized, yet.

This has been the biggest sadness this year, as I expected after raising almost $100,000 on Kickstarter so far, and Wannabe Press being a very well reputed brand with strong sales, that some existing comics company would want me for a distribution partner.

Without a partner, it's hard to scale beyond me and still remain a creator. If I went to scale, I would have to take out loans, and hire staff, and focus on publishing instead of creating, which I'm not willing to do.

It's impossible to do both well when you reach a certain point.

My health is also poor and I can't keep traveling to shows every weekend without collapsing.

Third, Kickstarter is amazing for a month, but it's not sustainable over the course of a year. You get a huge nut at once and then it trickles out over time. Kickstarter is great to cover a production budget, but you need a lot of other streams to make a business work, which is where scale comes in.

Fourth, comics are incredibly expensive to make. Because of the cost, I can't do more than one every 1-2 years, while I can write 6 novels a year with the same money.

Even with hitting $25,000 for Pixie Dust, I will only clear $1,000-$2,000 at the end of the day, with 1,500 copies in inventory for later.

Again, that inventory's nice, but it means traveling or finding a distributor, and I don't do enough products a year to be attractive to a good distributor. Honestly, distribution is the thing that has killed me this year. It's weighed on me like an elephant on my chest.

Right now I have $130,000 of inventory in my garage, so I can always scale up shows if necessary or if a distribution partner comes calling, but I can't just run a new Kickstarter to liquidate inventory.

Fifth, shows are expensive. Tables are going up and with travel costs I have a huge nut to make back just to break even.

I also hate being away from my family for that long. It wears on me every time, and they can't travel with me.

I love shows, but my body is weary and broken. 

Additionally, going to every show for a couple years is amazing and life-changing, but after a couple of years you meet all the regulars, and seeing them at 20+ shows a year doesn't mean they buy more, which makes shows less profitable over time. 

You end up seeing the same people every week, and the conversation is awesome, but if they already bought your whole table...what's left to have them buy.

I had that conversation hundreds of times this year, which means expanding to new markets constantly, being away for longer and longer stretches, or finding something else that works.

I've also become more popular than the Wannabe Press brand. I thought that people would turn to the brand, but instead, they turn to me, which was unexpected, and a treat, and I've gotten much better at online audience building.

Mostly, I'm tired. I hit 100 shows over the past three years, and when I show I show HARD.

I've tried to show softer, with less effort, and it just doesn't work for me.

I've studied everything I can about online business, marketing, and sales over the past two years, and I know the tactics I need to employ, but I've never actually done it.

I am not confident at all and am pretty sure this will all blow up in my face.

This has been my Sunday rant.

tl:dr: I'm scared. 

Nobody said it was easy, but why does it have to be so hard?

My dad died on Friday. 

Since then, that Coldplay song, The Scientist, has played through my head on a loop. Except, not the whole song, just a single couplet. 

Nobody said it was easy
But why does it have to be so hard…

It played in my head as I talked to hundreds of people at Los Angeles Comic Con. I played as I laid in bed at night. It played as I drank two bottles of wine to numb the pain.

But I never actually listened to it until this morning. And goddamn it all if I didn't play it wrong in my head. Here are the actual lyrics-- 

Nobody said it was easy
No one ever said it would be this hard…

I personally like my way better, but who am I to criticize one of the most popular songs of my lifetime. 

I've been thinking a lot, even before my dad's death, about how hard it is to do anything of value in this world. 

Then, I realized it went deeper than that. It's so hard to do anything in this world. It's so hard just to live. 

Fuck. 

It's so hard to just get through the day. 

Any day. 

Ever. 

Why is that? 

Why is it that every single human I talk to, from the most successful to the least, find life so unbearably hard, no matter whether they love the struggle or not?

I want to have an answer. I do, but the truth is that I don't. 

I have no fucking clue why it's so hard. 

But I do know that you aren't alone if it's hard for you, too. I do know that the human condition is about struggle, and persevering in the face of impossible odds. 

And if you are struggling, no matter the reason, you are in good fucking company, cuz everybody is fighting unfathomable odds. 

I try to remember that as I look into the eyes of friends and strangers alike. No matter who it is, they are fighting a struggle so hard it's nearly impossible for them to get out of bed every morning...

...and yet they do it anyway. 

Just by getting out of bed today, you are a fucking rock star. Anything else is goddamn gravy. 

And if you just can't get out of bed today, well that's okay too. 

This shit is so hard, y'all

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When people compliment me on my Kickstarter success, or praise me my audience size, or give me kudos for the foresight I had in using general business tactics to sell books/comic, I smile and thank them.

But in my mind, I think about the thousands of creators who called me an idiot, the authors who said it would never work, the people who laughed when tactic after tactic blew up in my face, and the writers who denounced my plans as shitty for years before they started paying dividends and eclipsed even their our businesses. I am so glad I didn't listen to those people.

And I think about the very few creators who were as crazy as me to delve into marketing in a new way, and how many of them are killing it right now.

Finally, my mind drifts to how hard it is to do anything that matters, and how many failures it takes. I think about how many dozens of projects I launch for every one success, and how much bullshit I sent out into the world before anything worked, even a little bit.

I'm nowhere near where I want to be, but I'm further than I thought I would be right now, which is nice.

This shit is so hard, y'all.

It's not complicated, but it's hard as shit. Even now there is so much more to do, but sometimes it's nice to just appreciate how far you've come, and how many failures you accumulated for even one success.

There is an old saying: Successful people have failed more than you have even tried. I really, really believe that.

Facebook isn't suppressing your posts

Alright, y'all. Here's the deal. Facebook isn't surpressing your posts.

Facebook shows your post to 1-2% of your feed.
If those people like it, then Facebook shows it to more people.

If nobody in that 1-2% likes or comments, they don't bother.

So, maybe it's not Facebook. Maybe you just wrote a shitty post.

That's okay. They aren't all winners.

We all do it.

But Facebook isn't trying to "suppress you". They are trying to deliver the best content to their customers.

Facebook has been around a long time, and they've been doing this shit for a while now.

Same. Exact. Shit.

Quite bitching about it. Learn to game the algirithm, already.

It isn't that hard.

Facebook likes quality posts that people engage with quickly. Make a post people like and Facebook will spread it like wildfire.

Those first 5-10 minutes are critical. If you don't get any traction by then, your post will die. If you do Facebook will open it up to more and more people.

As long as people like and comment, Facebook will keep sharing it with more people.

The minute engagement stops, Facebook no longer works for you.

There's the secret. Now, Quit it with the bitching.

A Facebook account isn't a birthright. You can leave any time. If not, play the game.

Success Rate

I want to address something I've heard a lot, especially during this campaign.

Many people have emailed or messaged me about being bummed that every human being they know hasn't backed their campaign.

They've asked about my magic secret to get friends and family to back the Monsters and Other Scary Shit campaign and complained they can't get people to back theirs.

So I'm going to let you in on the secret.

By all accounts, we've had a massively successful campaign up until this point, so let me run some numbers by you. This is how my audience breaks down, roughly.

  • 36,000 Twitter followers
  • 2,300 people on my weekly mailing list
  • 3,300 additional people on my Kickstarter specific mailing list
  • 2,300 friends on Facebook
  • 12,200 followers on Instagram

That's something like 55,000+ potential people in my audience, assuming there is no overlap.

Even if you assume 50% overlap...that's still over 25,000 unique people in my audience.

That doesn't even include the audience of the 50+ other creators working on this project. Add those in, and I'm sure the total audience is over 100,000.

That's led to...

360 total backers

That's a success rate of just over 1% of my audience, and .3% of the estimated overall audience for this project.

1% is a shitty number. Percentages can't get any lower that that without ceasing to exist...and everybody says this campaign has been massively successful.

1%.

And honestly, that's very common number. I see it crop up all the time in every industry. If you can get 8-10% of people who hit your website to convert, that's an amazing number, but that's not even total audience size because most people won't even go to your website or landing page. 

Most people believe there is some magic formula, and if they just knew it backers would come out of the woodwork, but that's just not true.

The truth is that success is a function of your audience size, and how targeted your audience is to each product.

That's it.

Everybody wants more of their audience to back, but what's true is that almost nobody backs anything, successful or not, including you.

So, instead of moping about why people won't back your campaign focus on the people who do back, and try to find more of those people.

Then, enjoy your friends for what they are...friends, not $20 bills, and not people who owe you things.

Cherish those who love your project enough to back it, but cherish people who morally support you, too.

Oh, and if you like monsters, check out www.monsteranthologycomic.com.

Help us get to a 1.000001% success rate.

Or don't. I like you either way.

The Magic formula for making money in comics

Alright. Here it is, the magic, secret sauce for making money in comics. 

1. Make a comic issue for a reasonable price = less than $3,000/issue. You might need to cut page count or something, but honestly $2,000 is the real sweet spot. 

2. Make sure your books are no more than 150 pages at the end of the day. Write arcs or complete stories to those specs. 100-150 is the sweet spot for selling it high and buying it low. 

3. Invest in the production of 2 issues ($4,000). Expect to spend another $2,000 on printing to print 2,000 book. Selling those books out will net you $10,000 if you sell them @ full price. 

4. Now you are in the hole $6,000. You need to do some sort of preorder campaign to raise the funds for those books. Kickstarter, your own site, however you do it. 

5. With a good campaign, you can expect to raise $1000-$2500 on book one, and $1500 to $3000 on book two. If you do this right, you will either break even on all costs for the first OGN, or come close. 

6. Now, you have 100-150 pages of art, that is completely paid for, or close to it, you run another preorder campaign for the trade, which will net you the most money (Since you've built your audience with single issues) AND it will be all profit after you pay print costs. If you can raise $10,000 to print books, you will most likely be able to print 2,000 copies and only need to send out 400-500, giving you 1500 books of pure profit, or $30,000 of profit on a $20 trade. 

Then, rinse and repeat. I don't care how much you research. That's how you make money in comics. Argue, bitch, complain, all you want. Try to find another trick. There isn't one. That's how Marvel and DC have done it for years. That's how I do it. It's how it's done.

Crippling Self Doubt

I have spent most of my adult life, and certainly all of the last 18 months, building up to the release of Monsters and Other Scary Shit, my new anthology that releases on Valentine's Day.

I am calling in every favor, turning over every rock, and crossing my fingers that I've done enough good in the world and for the creative community that they show up next Tuesday and back the fuck out of the book.

I know $40 isn't chump change, but I think I've done a pretty awesome job building the page, showing the value, and building something awesome with a team of awesome creators.

Still, I won't lie. About 20 times a day I'm hit with a crippling, ungodly fear that it's all gonna come crashing down, all the work I've done will be for nothing, and I'll be back to square one again because I'm a fraud that everybody is just pretending to like so they can laugh when it blows up in my face.

That's a real, overpowering fear that is happening right now, as I write this.

This is not a call for sympathy. After all, intellectually I know it's not true, but emotions are a biiiiiitch. You can't logic your way out of them.

I'm writing this because I've heard several times in the past week that people think of me as a creator that "has his shit together"

If you believe that, and you are freaking out about your launch, then I want you to know I feel that way all the time.

You are not alone, and you can do it.

SDCC SPECIAL! Get your head right before pitching your comic

 

Comic-con is coming this week, also affectionately known as nerd summer camp, and with that comes hundreds of thousands descending on San Diego to pitch their wares, meet with publishers about jobs, and talk about their work. Yes, yes there is amazing stuff to see. More importantly, there is amazing stuff to sell. 

And many people down there are thinking one thing: Fuck. I have to talk to people all day?! I can’t do that. What if they reject me? What if they hate me? What if they punch me in the neck and scream “SHAKIRA!” as they run away like Zoidberg? 

Well if that last thing happens please catch it on video first of all, but I totally understand that anxiety. 

It’s really tough for artists to pitch their product. It’s a little piece of our souls we’re baring for people. When they reject our work it’s hard not to take it personally. It’s even hard for me and I’m a master at pitching my books. 

The rejection wears on me like it wears on you. It’s tiring to fail over and over again. 

Last year we sold 350 units, which is awesome, to a total of 160,000 people in attendance, which is a horrible ratio. 

That means just a little over 159,000 people rejected us. 

I don’t care how good you are as a salesperson or how confident you are in your work, 159,000 rejections in five days is enough to bring you low.

But if you have the right mindset, you can keep going. Mindset is everything when it comes to sales. 

I’m going to give you the strategy I use to get my mind right even when rejection is everywhere. I ask myself three questions all day every day when I’m at a con.

These are the same three questions I’ll ask myself this week while I’m tabling at SDCC in Small Press Booth N-2 (come on by for a free button!)

I ask myself these questions: 

  1. Do I believe my product can change lives? 

It doesn’t have to cure cancer, but do I believe that my work can enrich souls for the better? Yes I do. 

This is the most important question because it means you are morally obligated to tell as many people about it as possible in order to be a good person, and most of us think of ourselves as good people.

2. Have I given everything I can to make this product the best it can be? 

It might not be the best product on the market, but it is the absolute best product I could make with my skills at the time? Yes. For sure. I give my all to every one of my products. 

If you made an excellent product to the best of your ability, then it is salable. If it is salable, then it will sell if enough people know about it. 

3. Do people enjoy my product? 

It doesn’t have to be thousands of people, but does even one person enjoy what I have to say? Has even one person told me how much they liked what I do? Yes. 

If people like your work, then you can scale than with enough people. Not everybody will like it, but if you can focus on the victories then you can keep going. If one person liked it 100 people can like it, and if 100 people like it 1,000 people might like it. From one you can build an empire. 

Those three questions might not seem like much, but they are everything. In the face of rejection, if you can remind yourself that your product is good, people like it, and you believe in it then the rejection doesn’t sound so bad. 

In the face of that kind of adversity, it’s easy to keep going because you know success is right around the corner. 

Come find Wannabe Press in the Small Press Area, booth N-2 this weekend and pick up your free button and indie passport! 

 

Russell Nohelty is a publisher, writer, and consultant. He runs Wannabe Press (www.wannabepress.com) and hosts the twice-weekly podcast The Business of Art (www.thebusinessofart.us) If you like cool shit, then check out his stuff. 

“I Wish I Had Money to Do What You Do” or All the Times I should Have Given Up

We just went to press on a new print run for Wannabe Press’s two most popular books. We spent $8,500 to get 3,000 copies total: 2,000 copies of Katrina Hates Dead Shit and 1,000 copies of Ichabod Jones: Monster Hunter.

This is not something we did lightly. We agonized over buying more books, but the truth is that we were spending too much and needed to reign in book costs. This was the only way to do that in the long run.

Since we’ve gone to press I’ve been telling people about my decision and the reactions have been consistent across the board. I’ve heard things like “I wish I had $8,000 to spend just on books,” or “I don’t have $8,000 to spent on books.”

To which I always respond “You think I have $8,000 to spend on books?”

Newsflash: I don’t have $8,000 to spend on books. I don’t have $8,000 to spend. Period. I work in a very low margin business and every dollar goes back into growing it. 

Product sales is an industry where you can be defeated by success. Every time I sell out it’s a hollow victory because I just have to turn around and buy more products. 

On top of that books aren’t cheap. I spent $6.00 a book on a short run of 100 books and sold them for $20. 

I was ordering books every couple weeks. I spent $3,000 buying 500 books. I was constantly in the hole. Every con I was pissed off when I did well because it meant I needed more supply. 

It sucked and was unsustainable. Something had to change.

I decided to make an investment in myself and move from paying $6.00 a book to paying under $3.00 a book by ordering a larger print run. 

Not only does this save me money in the long run, but the books are a much higher quality. I was able to get better paper quality and a hard cover version of the book for less than half my original costs. 

Now I can pay $3 and sell a book for $30. That a much healthier profit margin and sustainable for the future. 

But should I have done it? 

I don’t know. It’s certainly a risk for my company. $8,000 is 10% of projected revenue this year. But that same investment can net me $90,000 if I sell out at full price. So it felt like a good risk. 

I haven’t always made good risks, but I’ve always taken risks. Heck, owning any business is a risk and I’ve owned six. Four crashed a burned. One folded after less than two weeks.

I’ve been a serial entrepreneur most of my adult life, for better or worse. I’ve always needed capital to grow and sustain my companies. Capital is always a problem. 

Right now I have a little working capital in my business, and I did have money to pay cash for this print run (even if it ate into most of my profits from this year). 

This wasn’t always the case.

I want to take you back to the origin story; back when I had nothing, and tell you all the times I should have thrown in the towel but didn’t, and how I got capital to invest when I didn’t have a pot to piss. 

Note. I’m not telling you to do any of these things. In fact, please god find a better way. 

The time I went $40,000 in credit card debt to buy gear

When I graduated college I wanted to be director of photography for movies and TV. I had a decent job doing live shots on Capital Hill for Fox News, CNN, and others, but I wanted more. I wanted to shoot narrative films. 

There wasn’t a ton of narrative film going on in DC, but I wanted to get in on the small scene that existed. I tried and tried but nobody wanted to hire me. 

Why?

I didn’t own gear. I was constantly losing work to people that owned their own gear. 

In order to get in the game I had to buy gear. I figured that if I owned gear (audio, video, lighting) I would get more gigs, and they would pay a kit fee for the gear I owned. 

However, gear cost $40,000+ that I didn’t have. 

I really believed in myself though, and it just so happened that I was approved for a high limit Costco Amex credit card, which I signed up for and promptly went on an epic spending spree

Eventually, I ended up with a video camera, lighting, audio and editing equipment. I also owned $40,000 in debt. If you’ve never been $40,000 in debt let me tell you it isn’t fun. 

I was making just enough to pay my half of the rent and make minimum payments to my cards. I wasn’t eating down my debt, but I was breaking even AND shooting stuff for my resume. 

I was getting gigs all the time and because I owned the gear I could undercut other companies and get business. On days I wasn’t booked I could shoot my own stuff because I owned the gear. 

It was the first time that I had an asset. I used that asset to be hired on non-profit documentaries where I worked on shoots with Tom Morello from Rage Against the Machine, and narrative films where I was was flown to Denmark to second unit DP a movie for a month. I shot student films and small indie productions.

I also created my own web series which I wrote, directed, and executive produced which you watch here. I learned about editing and graphic design. I still own the editing and graphics packages I bought back then to this day.

But it couldn’t last. In the end the minimum payments were so crippling that I had to take out a debt consolidation loan to get that nightmare under control.

We ended up taking on tenants for our second bedroom to help make ends meet. My dad stayed with us for a while before he retired and my best friend did too before we moved out. 

Was it weird to live with somebody else while my future wife and I were learning to live with each other? Sure, but we did it and we made it out the other side. 

In the end, I didn’t stick with that career. After a bad accident I couldn’t lug around the gear any more, and frankly I was never very good at shooting stuff. 

That company was a bust, but I did end up with a tangible asset; the web series I made (even though it wouldn’t be out for years afterward), and the connections with other people in the industry that I’m still in contact with today.

More importantly it gave me my first tastes of real business, owning both RPN Photography and BNS Media Group. I previously owned an idea house called Insert Name Here Productions, but that folded relatively quickly. 

These were the first companies I owned for a while. It was in their failures that I was able to pivot to where I am today.

The time I used my settlement check to fund my first graphic novel

Between 2008 and 2010 I kept my head low. We were in the worst financial crisis of my lifetime. I couldn’t get steady work. We were still reeling from all the credit card debt from my failed company and accident.

I also couldn’t get anywhere as a writer. 

I had a couple of projects optioned and pitched around town, but mostly I was writing for my wall and my manager. 

It was a very demoralizing time for me. 

I no longer had gear, so I wasn’t valuable to anybody. I was also new to LA with no contacts, so nobody took me seriously. Even my web series Connections was stuck in editing and wouldn’t make it out into the world until 2013.  

I had nothing and it sucked. Well that’s not true. I had something; crippling debt. It was a struggle just to survive. 

Then we got a settlement from my accident and that all changed. Instead of massive debt I actually had a little money in the bank. Woohoo! 

Most people would invest that money, but we decided to make something. I knew I was either going to get something out into the world or I would never be a successful writer.

It was at this time that my manager brought me back into the world of comics, which I hadn’t read in years. I fell back in love and decided to do an ashcan of our first book, The Wannabes.

Now, this was relatively cheap by my current standards, but the book was going to be about $600 to create and print. Not a small investment for anybody.

But I couldn’t give up. 

I ate into the settlement money still left over from my car accident and took a leap. My career was stalled, and either I was going to try something new or give up.

I don’t like giving up, so I tried. 

And I failed. 

Nobody wanted my comic book when I pitched it at San Diego Comic Con 2010. It was demoralizing. I went back home with my tail between my legs.

Now remember at this point, I just dug myself out of a $40,000 hole with my only tangible assets being a web series (which wouldn’t come out until 2013 and an eight page comic book which was unsalable.

So what did I do? 

I doubled down on books and made ashcans for two more comic books; Ichabod Jones: Monster Hunter and Paradise. That was another $1,000 investment with what little money I had left. 

The time I funded a graphic novel with an IRA

After making the Ichabod Jones: Monster Hunter ashcan and shopping it around, a publishing company came along and offered me a contract to publish Ichabod! 

Yay! 

I was in the money, right? 

Oh yeah, except not at all. They would publish the book, but they weren’t going to pay for any production costs. 

Which meant I had to either find the money for production or turn down the only contract I had ever seen. 

I couldn’t turn it down. I had to move forward.

So I cashed in an IRA in order to fund the production costs. I paid the penalty and everything. 

In the end I made Ichabod happen; 4 issues, epilogue plus back matter content. In total it was about $8,000 for production costs. Not an easy pill to swallow for somebody barely making $20,000 a year. 

Today, Ichabod has more that doubled that initial investment in four years. That’s today though. Back in 2011, I cleared -$8,000 on my taxes. 

The time I used Kickstarter to fund my first print run.

It was a long and strange road, but eventually I got back the rights to Ichabod from the publishing company and decided to print it myself. 

With no money, it wasn’t going to be easy. So how did I do that? Kickstarter.

I figured if I could raise enough money through Kickstarter, then it would be a good proof of concept and allow me to buy all the books I needed to start my company.

This is the first time I ever used any outside funds to generate money for my business. 

Luckily, it worked! We made enough for Ichabod and to cover the costs of starting Wannabe Press.

More than the money, this gave me a boost of confidence that people wanted the thing that I made. 

The time I used my salary to fund the rest of my first slate of books

Around this time I also had 13 of 22 pages of Paradise #1 finished, a kid’s book with a publisher, a middle grade fiction novel with that same publisher, and needed to edit my next novel while getting a cover done. 

I wanted to finish the final nine pages of Paradise #1, buy back the rights to both my kid’s book and novel, and pay for editing services/cover design for my new book. This would be the foundation for my company, Wannabe Press, which publishes graphic novels, traditional novels, and kid’s books. 

However, it would cost me $2,500 in order to make all that happen. How did I fund this? 

I dipped into my salary. 

Around this time both me and my wife had jobs and I used what little remaining income there was to fund this $2,500 extra expense. 

Total return to date is over $7,000 BTW, and it grows every month. 

The time Wannabe Press started self funding itself

by 2015, it was time to debut our first slate of books. I didn’t want to be an online only company. My strength was in face to face sales and that meant going to shows. Lots of shows.  

Shows cost anywhere from $35 for a very small show up to $1,000+ for the big ones. We didn’t have a slush fund put aside for things like this, so I paid for the first cons and print books out of my own pocket. 

I didn’t have to dip into my own wallet for long. Almost immediately those shows started paying for themselves AND turning a profit. 

People bought Ichabod. They bought my novel and they bought my kid’s book. The books were now paying for the shows and giving me enough left over to let me invest in new shows and products. 

After we launched our second slate in 2016, revenue at shows doubled! Hopefully in 2017 it can double again with our next slate! 

So there you have it. 

I have funded my company in almost every way possible. I funded them with credit cards, with a settlement check, and with my salary. I used renters to lower my bills and crowdfunding to print books. I even cashed out an IRA to make things happen.

I am proof that there is always a way to get money if you are passionate enough and crazy enough. 

The only question is how willing you are to take a risk on yourself. It’s not always easy. In fact it’s never easy, but the question is this…how bad do you want it? 

If you are ready to start your own company today and take a risk, book a free 30 minute strategy call with me today by clicking here

Russell Nohelty is writer, publisher, and consultant. He runs Wannabe Press and hosts the Business of Art podcast, which you can find here

Guilt can’t scale

I had a conversation with a creator recently. What we talked about gnawed away at me all weekend. It’s something I hear all the time. It’s something that impedes so many creatives from moving onto the next level.

He was bitter because nobody he knew wanted to buy his book.

He went to them hat in hand and couldn’t get anybody to take a chance what he had to offer. He didn’t understand why his family would forsake him while they bought whatever celebrities told them to buy.

“It’s not personal,” I told him.

“But why?” he asked me. “They are my family. They should be supporting me more than some celebrity.”

I only had one reply. “Guilt can’t scale.”

You can’t guilt people into buying something. It makes them bitter and resentful. They see your panhandling as an obligation that they want to get rid of as soon as possible. They won’t become long term customers. Even if you do somehow get their money, all you’ve done is make yourself a nuisance. You haven’t made a customer for life.

Make no mistake, that’s what you are after in the end. One of the biggest predictors of overall success is customer lifetime value. Obligation does not build a happy customer. Obligation is never appreciated.

Think about the things you are obligated to do. You are obligated to pay your mortgage. You are obligated to do chores. You are obligated to take your dog to the vet.

All those things suck.

Nobody willingly takes on obligation with a smile. You can only force an obligation on somebody. And you don’t want to force anybody into buying your product. You want them to buy it happily. You want them to buy all your products because it fits a need in their life, even if that need is just edifying their soul.

Let me give you some statistics. I’ve run three Kickstarter campaigns in the last year. The first one for Katrina Hates the Dead raised $8,500 from 294 backers. The second one for My Father Didn’t Kill Himself raised $3,300 from 155 backers. The third for I Can’t Stop Tooting: A Love Story raised $2,100 from 65 backers.

Now, I have over 20,000 twitter followers, 2,000 Facebook friends, and 7,000 Instagram followers, on top of 2,000 people on my mailing list. That’s a reach of around 30,000 people.

And yet I only had a total of 500 people back those projects combined. That’s a little under 2% of my reach that decided to buy from me.

I could be really mad about that. I could sulk. I could cry. I could pound my fist in the air. I could yell at the people that didn’t back.

But what will that get me?

It won’t get more people to back. It won’t make me more money. All it will do is ruin friendships and destroy family ties. On top of all that, it would make me an angry, spiteful, vindictive man. That’s no way to go through life.

So I left the 98% alone and focus my products on the 2%. Those are the people that really like my sense of humor. They are the ones who resonate with my message. Those people want to buy my products. They have the highest customer lifetime value. They are my target audience

That’s no different than every other company. This is how all companies succeed. They focus their message on the 2% of the marketplace that resonates with their message.

If I know that 2% of people will back my projects, then I can develop a plan to find more people that are just like my ideal market. It’s incumbent on me to cast the biggest net I can so that 2% is as big as humanly possible. If I have 3,000,000 people in that net, then the 2% that buy will get me exponentially more revenue than the 30,000 I have right now.

There are multiple ways to increase your profit, but focusing your attention on who isn’t buying from you isn’t one of them.

You don’t want people to buy things out of obligation or guilt anyway. You want them to buy because they WANT to buy. Those are the people who are in your ideal market. Those are the people you can build a business around. You will never convince somebody your product is cool if they don’t see a need for it.

Maybe along the way you’ll guilt a couple people into buying from you. But those people are short term gain. They aren’t going to buy every one of your products. They aren’t in in for the long haul. They aren’t going to support your entire career.

You will do well to remember that and become okay with it. In the short term it hurts when your family doesn’t buy from you, especially when you are just getting started. In the beginning you are clawing for every dollar, but that’s why strategic planning is so important. That’s why you can’t focus on the short term. You have to focus on the long term.

And in the long term, understanding that it’s not personal is one of the most important skills you can learn for your business and for your sanity. After all, guilt can’t scale.

If you would like to discuss your own short term and long term goals, I’m offering free 30-minute strategy sessions. You can book yours by clicking here.

Russell Nohelty is a writer, publisher, and consultant. He runs Wannabe Press (www.wannabepress.com) and hosts The Business of Art podcast (www.thebusinessofart.us). His stuff is awesome.